Levi Winslow's discussions

pbnjer
Levi Winslow
pbnjer
staff writer, kotaku. they/them. beats: esports, creator culture + internet discourse, preservation + sustainability, news. send me tea and tips 🖤

this has to be one of the most empathetic comments i’ve read in a minute Read more

if i can be just a little honest here: the missing block quote was actually my fault. the kinja had it previously, but the cms decided not to keep it when i published the post after checks and edits. (gotta love kinja, right?) that said i appreciate y’all not dragging me for this. as you’ve noted, g/o media’s been Read more

nw, i appreciate your question. i reported on it because it was a hot topic on the internet, making it newsworthy for us as a culture and games website. when i’m browsing for topics worth looking into, one of the factors i consider is the progression of discourse around the subject. so for this particular instance, Read more

idt this is rage-bait so much as just a funny little story. i really do appreciate your expertise here as a professional audio engineer tho

ah, sounds like that explains it. still wack tho

huh, how weird. i’m looking at the story rn and the rest of this sentence—”...for, like, less than $20.”—is right there so idk what’s going on here

lmao the controversy is p silly yeah, that’s the internet for you i guess

totally agree ! the nemesis system should be available for all developers. it’s such a fascinating way to give unimportant npcs character and intrigue, something that could make beating up goons in spider-man 2 more interesting

lmao very that but yeah, i thought this was very cool ! esp considering that students are learning how their creations relate to an irl application with cad

ugh, i always get this wrong ! ty for the correction, imma try to update it today

this is seriously one of the most epic fights in the film

THIS ! your initial thought was my same thought. at first i was like “yeah i’m not gonna engage with this system much” but then i started really experimenting because i hated how slow some of the attack patterns were. I got this booster glaive during chapter three or something, combined the handle of that weapon with Read more

reading all these comments makes me reevaluate the way i’ve been playing the game. i still stand behind the point of this blog - lies of p’s dodge sucks until you upgrade it - but i should really master the timing of the perfect guard. it’s not as satisfying as sekiro’s parry mechanic - nor is it as generous as that Read more

omg stop it, imma get all emotional and teary-eyed and shit :,) that really means a lot to me, tysm whateverdude6 <3 to be totally honest with you here, i’ve been feeling super-duper down lately about everything i’m doing so this comment is giving me some life rn. i hope you enjoy not just the writing i - and the rest Read more

wow tysm tommy, i really do appreciate that <3 i always try to be forthright in my posts but if i end up missing something or feel like i could’ve explained things better i like hopping into the comments to discuss with all of y’all. some folks here are very mean and that hurts my feelings. it’s fine, i’ll get over it, Read more

it’s the best way to play it imo

it’s literally the best part of the whole game imo: the story’s intriguing but not only that, you can actually follow the events as they happen. it reminds me of wo long: fallen dynasty which gives you an actual story to chew through as well

thankfully (to both of y’alls comments here) lies of p has a more straightforward story that’s way easier to follow thanks to exposition dumps delivered by npcs in the main hub area of hotel krat. that’s one aspect of approachability that neowiz games and round8 studio get right but i agree with deadinbowlinggreen: an Read more

and that’s totally fair ! creators are allowed to create things however they see fit, whether that fits within our parameters of “good” or not and i don’t begrudge neowiz games and round8 studio for developing to the tune of their own music (even if the notes are similar to bloodborne and sekiro). that said, the Read more

i’m ngl here, i also suck at the perfect guard T.T getting that timing down is tough and at times, i feel like i’m perfect guarding attacks at random than by actual skill. i can do a perfect guard; it’s just not as consistent as i would like